warning
Just some brainstorming notes for the alliance card game.
Brainstorm
- 4 Player -> 2/2 teams
- 60 Cards, 1-5 damage creatrues
- 5x 1dmg
- 4x 2dmg
- 3x 3dmg
- 2x 4dmg
- 1x 5dmg
- Card color fits god lore aka maybe a bonus to player who plays clerik of that god
- Card Symbiosis
- Play pairs, i.e 2x 1dmg cards for extra damage
- Play straights, i.e 1,2,3 for 12 dmg
- Choose Player as target when attacking with card combinations
- Counter aka Defend Damage with equal or higher damage comby, or attack yourself
- Maybe allow countering attack against teammate as well
- Think about card colors aka god type, maybe each plkayer can create or choose a commander that fits lore with special effects or bonus effects
- Card color that fits you should also provide some bonus throughout the game. Aka lucky picks at start for same color cards, and strategic picks for revivals
Gameplay
- Shuffle 60 cards
- Distribute equally
- Maybe schupsen
- Choose attackers one at atime (teammate across)
- Cards deal damage or counter damage
- Players loose hp
- Highest damage player chooses a card from graveyard
- Each pleayer death counts as one winnning point
- Double win gets 1 bonus point aka 3 in total