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Just some brainstorming notes for the alliance card game.

Brainstorm

  • 4 Player -> 2/2 teams
  • 60 Cards, 1-5 damage creatrues
    • 5x 1dmg
    • 4x 2dmg
    • 3x 3dmg
    • 2x 4dmg
    • 1x 5dmg
  • Card color fits god lore aka maybe a bonus to player who plays clerik of that god
  • Card Symbiosis
    • Play pairs, i.e 2x 1dmg cards for extra damage
    • Play straights, i.e 1,2,3 for 12 dmg
  • Choose Player as target when attacking with card combinations
  • Counter aka Defend Damage with equal or higher damage comby, or attack yourself
  • Maybe allow countering attack against teammate as well
  • Think about card colors aka god type, maybe each plkayer can create or choose a commander that fits lore with special effects or bonus effects
  • Card color that fits you should also provide some bonus throughout the game. Aka lucky picks at start for same color cards, and strategic picks for revivals

Gameplay

  1. Shuffle 60 cards
  2. Distribute equally
  3. Maybe schupsen
  4. Choose attackers one at atime (teammate across)
  5. Cards deal damage or counter damage
  6. Players loose hp
  7. Highest damage player chooses a card from graveyard
  8. Each pleayer death counts as one winnning point
  9. Double win gets 1 bonus point aka 3 in total